SoundCloud App Redesign

 

Redesigning SoundCloud in 5-days.

I was contacted by the design team at SoundCloud to propose a redesign of their iOS app. The team wanted a brand new fresh perspective and approach. I had 5 days to complete the project and pitch my proposal.

 
 

Design planning

To accomplish this design sprint, I had to set myself deadlines. Here is the methodology and structure I used for the 5 days.

 
 

Day 1/5 — Research/Observe

1.1 Generate information architecture benchmarks

 

1.2 Collect insights

Main sources of insights included: SoundCloud iOS Forum, articles from former SoundCloud designer, existing case studies, friends feedback, user test sessions with new users, app Store reviews

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1.3 Send a qualitative survey

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1.4. Write down ideas and prioritize

 

Day 2/5 — Define Problem

2.1 Define the main issues

 

2.2 Create Personas and Customer Experience

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2.3 Audit the current version

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Day 3/5 — Explore & Iterate

3.1 Find inspiration

 

3.2 Sketch out ideas

 

3.3 Create first components

 

3.4 Design Wireframes

 

Day 4/5 — The Solution

4.1 Create clear UX rules

 

4.2 Reveal macro-level changes

Current Navigation

Navigation Updates

Navigation Updates

New Navigation

New Navigation

 

4.3 Present final design

Home is what’s newWhat’s new, what’s hot is only on the home page. That’s what SoundCloud is all about.

Home is what’s new

What’s new, what’s hot is only on the home page. That’s what SoundCloud is all about.

 
Search with easeBy empowering the user with suggestions, this new search page makes discovering content super easy.

Search with ease

By empowering the user with suggestions, this new search page makes discovering content super easy.

 
Content, organizedEach content has a clear UI. Content is clearly sorted removing confusion.

Content, organized

Each content has a clear UI. Content is clearly sorted removing confusion.

 
Join the ProsUnderstand the premium features in context.

Join the Pros

Understand the premium features in context.

 
Take ControlThe player embraces the artboard colors, reveals clear touch zones to give back control.

Take Control

The player embraces the artboard colors, reveals clear touch zones to give back control.

 
A player with optionsEasily add to a playlist, cast to a device or share with friends in a consistent experience.

A player with options

Easily add to a playlist, cast to a device or share with friends in a consistent experience.

 
Go DarkReveal your content with Dark Mode.

Go Dark

Reveal your content with Dark Mode.

 

Figma Prototype

Enjoy the Figma interactive prototype below (recommend to open it full screen). To enjoy Dark Mode click on “Access my profile” from the GO+ tab in Figma.

Mobile friendly link

 
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Day 5/5 — Retrospective

5.1 Measure success

Using the prototype with new users and:

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Generally speaking

👉 Measure the impact of the update on real users.
👉 Validate hypotheses and iterate.

Potential implementation

👉 A lot of technical constraints and screen states have been omitted considering the timing and would need to be reconsidered.
👉 Progressive rollout to beta users.
👉 Ask quantitative feedbacks to validate hypotheses and iterate.

5.2 Outcomes & lessons

Things I would do better next time:

  1. (User tests) 👉 Perform additional user test sessions with existing users.

  2. (Include branding analysis) 👉 Reflect SoundCloud values through the new concept.

  3. (Include marketing/platform analysis) 👉 The business reality of the platform should be considered.

  4. (Include font and icon) 👉 Include font and icon design in the analysis.

  5. (Micro-interactions) 👉 Animate the most important micro-interactions.

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